Technical Director and artist based in London, UK
I'm a passionate creative with a love for technology. I thrive on crafting visually stunning stories and bridging the virtual and physical worlds.
With a background in virtual production, I’ve honed my skills in Unreal Engine. Collaborating closely with art and on-set teams, I've contributed to amazing projects for movies, TV shows, and video games, working on everything from LED volumes to motion capture.
I’ve gained a solid understanding of the entire content creation pipeline and have created new tools and streamline workflows.
Lighting scenes is one of my favorite aspects. I’ve also played a key role in developing tools using blueprints, and I’m well-versed in using Unreal Engine's sequencer and MRQ tools for delivering stunning composite renders and cinematics. I’m dedicated to creating and upholding content guidelines and managing the flow of data to keep everything running smoothly.
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For any enquiries please feel free to drop me a message and I’ll get back to you as soon as I can.